Tybyee/Helin FolkHero/Tybyee HalfElf(D&D5版用キャラクターシート)
セスが作成したTRPG「D&D5版」用のキャラクターシートです。
Tybyee/Helin FolkHero/Tybyee HalfElfの詳細
キャラクター情報 NPCでの使用可(連絡自由) | ||
TRPGの種別: | D&D5版 |
キャライメージ作成 https://charat.me/chibi/ いいね! 1 |
キャラクター名: | Tybyee/Helin FolkHero/Tybyee HalfElf | |
♥: | 45 / 45 | |
♥: | 気5点 / 気5点 | |
外部URL: | ||
メモ: | ||
詳細A: |
・キャラシー保管とセッション参加履歴 2024/01/05(金)Helin Noble HalfElf Monk1 http://dndjp.sakura.ne.jp/OUTPUT.php?ID=37375 2024/01/05(金)Helin Noble HalfElf Monk2 http://dndjp.sakura.ne.jp/OUTPUT.php?ID=37376 2024/01/05(金)Helin Noble HalfElf Monk3 http://dndjp.sakura.ne.jp/OUTPUT.php?ID=37378 2024/01/05(金)Helin Noble HalfElf Monk4 http://dndjp.sakura.ne.jp/OUTPUT.php?ID=37379 2024/01/05(金)Helin Noble HalfElf Monk 5 http://dndjp.sakura.ne.jp/OUTPUT.php?ID=37380 以上 |
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詳細B: |
Tybyee FolkHero HalfElf PC紹介 【背景】 クラベク王国南辺境のリバルカ村と原野の中間地域にある、ある隠れ里的な 村落の一つで、NPCsハーフエルフ両親にその三女として生まれる。 昔からこの隠れ里的な村落自体は、人間族と色々な他種族の争いに巻き込まれ ない様に避難して来た色々な種族のNPCs者たちが移り住み、自然発生的に出来た 平穏を求めるというゆるい連帯感を持った、たくさんあるそンな様な共同体の 一つである。 そんな隠れ里村にふらりと現れた正体不明の放浪修行中?のNPCモンク老師に ひょんなことから出会ったPCは、何故?か一時的な弟子となり、謎のモンク道に 魅了されてしまう! 武器など無くても、そのまま無手=素手のみで闘えるのだ!! この奇跡に近い力にすっかり虜になったPCは、謎のNPCモンク老師が去った後 も、謎の独自の修行を続けて、すっかり隠れ里的な村落の英雄気取りの少女になって しまっていたw そして、ついには更なる謎のモンク道?を極めんとして、のほほ〜んと、生まれ 育った故郷=隠れ里的な村落を後にして、外の危険な世界へ旅たって行ったので あった。 PL的補足 地下へ長く潜っての冒険?とかになりそうなので、 ダンジョン飯を目指す!wってことと、地下と地表の 平和?の架け橋的なRPを遊びたい予定。 PC Tybyee嬢 (Common/UnderCommon) 「地表にも地表の者達同士での争いはあるのよ。 地下と地表の争いも、結局、それと同じね。 だから、そのどちらも両方の者達でちゃんと解決することが できるはずなのよ・・・ みんなで美味しご飯を、一緒に食べれれる世界では、 みんなが仲良くできて、 そんなに大きな争いは起きない、平和な世界になるはずだわ!!」 キャライメージ作成 https://charat.me/chibi/ 【人格的特徴】 のほほ〜んさんw 【喜ぶもの】 モンク道。 あるものだけで満足。 NPCsハーフエルフ英雄神さんたちの伝説。 特に料理系の伝説www 【尊ぶもの】 色々とあるけど、それなりにみんなが幸せであること。 【関わり深いもの】 モンク道。 【弱味】 ばばっちい系全般。 【外見】 薄白金ロング、瞳は緑に薄白モンク道着。 色白、少しぽっちゃり丸顔ハーフエルフさん。 《過去の経歴》 三女さんなので、モンク道に目覚めるとNPCs両親とNPCs姉さんたち の干渉を嫌って、16才でさっさと家を出て諸国巡回のモンク修行の旅に 出た処。 《仲間や組織》 モンク道場系全般が仲間。 《特徴》 薄白金ロング、瞳は緑に薄白モンク道着。 色白、少しぽっちゃり丸顔ハーフエルフさん。 のほほ〜んさん。 《その他の特徴》 清潔第一w 《財宝》 モンク用具一式 Player’s Name:Seth Create Date:2020/07/19(日) Monk1 27Point Buy UPdate: 2022/05/03 Monk2 2022/07/17 Monk3 * 習熟ボーナス込みincludes +2 proficiency bonus Monk11 ** 専門化込みincludes expertise, if any R* 種族からの取得Races B* 背景からの取得Background+PC紹介 Mx* モンククラスxレベルからの取得Class Monk 《基本情報》 【PC名】Tydyee 中立にして善NGハーフエルフ女子モンク 年齢16才 身長175Cm 体重65kg 【クラス&レベル】モンク[開手門]2レベル 【種族】ハーフエルフ 【属性】中立にして善NG 【言語】共通語Commom、エルフ語Elvish、地下共通語UnderCommon B* 【神格】NPCsハーフエルフ英雄女神さんたち 【経験点】1947xp 【受動視認】15=10+3判断力修正値+2習熟ボーナス 暗視60ft. 【イニシアチブ】+3敏捷力修正値 【AC】16 =10(鎧無し)+3敏捷力修正値+3判断力修正値Monk1取得鎧わぬ守りUnarmored Defense 【移動速度】40ft.=30ft..+10ft.Monk2運足法Unarmored Movement 【HP】 最大HP式 24 =8(1d8)Monk1+0耐久力修正値+(8(1d8)+0耐久力修正値)x1(Monk3) 平均HP式 18 =8(1d8)Monk1+0耐久力修正値+(5(1d8)+0耐久力修正値)x1(Monk3) 注意 新規参加者が揃うまでHPは最大HP式。 新規参加者が揃ったら、元に平均HP式へ戻す。 矢止めDeflect Missiles Monk3 リアクション 1d10+3Dex+3Monk if 0damage,spend 1 ki point to make a ranged attack (range 20/60 feet) 【HD】3d8 小休憩Short Rest:1d8+0耐久力修正値x3回まで。気Ki点全回復。 大休憩Long Rest:すべてのHPダメージのみとHDが+1d8HD=Monk3/2が回復。 気Ki点全回復 《習熟済み》 単純武器、ショートソード 調理道具Cook’s Utensils Activity DC Create a typical meal 10 Duplicate a meal 10 Spot poison or impurities in food 15 Create a gourmet meal 15 乗り物(陸上)vehicles (land) Carriage PHB p157 100 gp, 600 lb. Cart PHB p157 15 gp, 200 lb. Chariot PHB p157 250 gp, 100 lb. Sled PHB p157 20 gp, 300 lb. Wagon PHB p157 35 gp, 400 lb. 《能力値、能力ABILITY SCORES & ABILITIES & 技能Skills》 セイビングスロー付属効果 妖精の血統Fey Ancestry R* You have advantage on saving throws against being charmed, and magic can’t put you to sleep. 筋力Strength 10(2points)+0 +0 ... 筋力判定Strength Ability Checks +2 ... 筋力セイビングスローStrength Saving Throws M1* +2 ... 運動Athletics Skill M1* エンカンバランス(オプションルール) 150 lbs. ... 荷重ペナルティー無しMaximum Carrying Capacity 10STRx15 300 lbs. ... 押し引き最大値Max. Push or Drag (移動力Speed -5 ft.) 150x2 300 lbs. ... 最大荷重Maximum Lift 150x2 敏捷力Dexterity 16(15:9points+1HalfElf)+3 +3 ... 敏捷力判定Dexterity Ability Checks +5 ... 敏捷力セイビングスローDexterity Saving Throws M1* +5 ... 軽業Acrobatics Skill M1* +3 ... 手先の早業Sleight of Hand Skill +5 ... 隠密Stealth Skill R* 耐久力Constitution 10(2points)+0 +0 ... 耐久力判定Constitution Ability Checks +0 ... 耐久力セイビングスローConstitution Saving Throws 知力Intelligence 10(2points)+0 +0 ... 知力判定Intelligence Ability Checks +0 ... 知力セイビングスローIntelligence Saving Throws +0 ... 魔法学Arcana Skill +0 ... 歴史History Skill +0 ... 捜査Investigation Skill +0 ... 自然Nature Skill +0 ... 宗教Religion Skill 判断力Wisdom 16(15:9points+1HalfElf)+3 +3 ... 判断力判定Wisdom Ability Checks +3 ... 判断力セイビングスローWisdom Saving Throws +5 ... 動物使いAnimal Handling Skill B* +3 ... 看破Insight Skill +3 ... 医術Medicine Skill +5 ... 知覚Perception Skill R* Darkvision60ft. +5 ... 生存Survival Skill B* 魅力Charisma 11(9:1points+2HalfElf)+0 +0 ... 魅力判定Charisma Ability Checks +0 ... 魅力セイビングスローCharisma Saving Throws +0 ... ペテンDeception Skill +0 ... 威圧Intimidation Skill +0 ... 芸能Performance Skill +0 ... 説得Persuasion Skill 《攻撃》 武術PHB106p 素手攻撃:+5 =+3敏捷力修正値+2習熟ボーナス 素手ダメージ:1d4+3敏捷力修正値(妙技)殴打ダメージ 気Kiポイント106p 3点=3モンクレベル 気Kiセーヴ難易度 DC13=8+3判断力修正値+2習熟ボーナス 連打Flurry of Blows, 護身Patient Defense, 疾風足Step of the Wind 開手門Monk3 開手の技 連打でヒット!なら、以下の効果の一つを発揮できる。 DC13=8+3敏捷力修正値+2習熟ボーナス 1 敏捷力ST失敗で対象は伏せ状態となる 2 筋力ST失敗で対象は君から離れる方向へ15ft.移動させる 3 対象は君の次の手番の終わりまでリアクションが行えない 《呪文》 【呪文発動クラス/能力値】無し 【呪文攻撃ボーナス】+=10+主要能力値Ability Scores修正値+2習熟ボーナス 【呪文セーヴ難易度】DC=8+主要能力値Ability Scores修正値+2習熟ボーナス 《装備》 同調枠1:無し 同調枠2:無し 同調枠3:無し 非同調魔法アイテムなど:無し モング道着一式(旅人の服) ・ベルト=以下装着済み ベルトポーチ1個=以下収容物 火口箱一式 ポーション・オブ・ヒーリング1個 現金 銅貨0枚 銀貨0枚 金貨0枚 水袋1個 ・麻ロープ50ft.=バックパック横に括り付け ・ベットロールと毛布=バックパック上部に括り付け 探検家パックexplorer’s pack ・バックパック=以下収容物 調理道具Cook’s Utensils バスタオル(パイル木綿)数枚 手鏡1個 石鹸数個 漂白剤入りビン1個 小型ポッド1個 折り畳み式シャベル1個 Data Details========= 《クラス》 ・モンク3レベル Deflect Missiles, Monastic Tradition:Way of the Open Hand Open Hand Technique PHB p79[–] You can manipulate your enemy’s ki when you harness your own. Whenever you hit a creature with one of the attacks granted by your Flurry of Blows, you can impose one of the following effects on that target. * It must succeed on a Dexterity saving throw or be knocked prone. * It must make a Strength saving throw. If it fails, you can push it up to 15 feet away from you. * It can’t take reactions until the end of your next turn. ・モンク2レベル 気Ki Dedicated Weapon, Unarmored Movement ・モンク1レベル Monk Hit Dice: 1d8 Hit Points at 1st Level: 8 + your Constitution modifier Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per Monk level after 1st Proficiencies Armor: none Weapons: simple weapons, shortswords Tools: any one type of artisan’s tools or any one musical instrument of your choice Cook’s Utensils PHB p154 Artisan’s Tools 1 gp, 8 lb. These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan’s tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan’s tools requires a separate proficiency. Adventuring is a hard life. With a cook along on the journey, your meals will be much better than the typical mix of hardtack and dried fruit. Components. Cook’s utensils include a metal pot, knives, forks, a stirring spoon, and a ladle. History. Your knowledge of cooking techniques allows you to assess the social patterns involved in a culture’s eating habits. Medicine. When administering treatment, you can transform medicine that is bitter or sour into a pleasing concoction. Survival. When foraging for food, you can make do with ingredients you scavenge that others would be unable to transform into nourishing meals. Prepare Meals. As part of a short rest, you can prepare a tasty meal that helps your companions regain their strength. You and up to five creatures of your choice regain 1 extra hit point per Hit Die spent during a short rest, provided you have access to your cook’s utensils and sufficient food. Activity DC Create a typical meal 10 Duplicate a meal 10 Spot poison or impurities in food 15 Create a gourmet meal 15 Saving Throws: Strength, Dexterity Skills: Choose 2 from Acrobatics, Athletics, History, Insight, Religion, and Stealth. Starting Equipment You start with the following items, plus anything provided by your background. * (a) a shortsword or (b) any simple weapon * (a) a dungeoneer’s pack or (b) an explorer’s pack * 10 darts Alternatively, you may start with 5d4 gp to buy your own equipment. 《種族》 Half-Elf PHB p38 Ability Scores: Cha +2; Choose any other two unique +1 Size: Medium Speed: 30 ft. Age. Half-elves mature at the same rate humans do and reach adulthood around the age of 20. They live much longer than humans, however, often exceeding 180 years. Size. Half-elves are about the same size as humans, ranging from 5 to 6 feet tall. Your size is Medium. Darkvision. Thanks to your elf blood, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray. Fey Ancestry. You have advantage on saving throws against being charmed, and magic can’t put you to sleep. Skill Versatility. You gain proficiency in two skills of your choice. Languages. You can speak, read, and write Common, Elvish, and one extra language of your choice. 《背景》 地元の英雄Folk Hero PHB p131 * Skill Proficiencies: Animal Handling, Survival * Tool Proficiencies: One type of artisan’s tools, vehicles (land) * Equipment: A set of artisan’s tools (one of your choice), a shovel, an iron pot, a set of common clothes, and a belt pouch containing 10 gp Feature: Rustic Hospitality[–] Since you come from the ranks of the common folk, you fit in among them with ease. You can find a place to hide, rest, or recuperate among other commoners, unless you have shown yourself to be a danger to them. They will shield you from the law or anyone else searching for you, though they will not risk their lives for you. Specialty[–] You previously pursued a simple profession among the peasantry, perhaps as a farmer, miner, servant, shepherd, woodcutter, or gravedigger. But something happened that set you on a different path and marked you for greater things. Choose or randomly determine a defining event that marked you as a hero of the people. d10 Defining Event 1 I stood up to a tyrant’s agents. 2 I saved people during a natural disaster. 3 I stood alone against a terrible monster. 4 I stole from a corrupt merchant to help the poor. 5 I led a militia to fight off an invading army. 6 I broke into a tyrant’s castle and stole weapons to arm the people. 7 I trained the peasantry to use farming implements as weapons against a tyrant’s soldiers. 8 A lord rescinded an unpopular decree after I led a symbolic act of protest against it. 9 A celestial, fey, or similar creature gave me a blessing or revealed my secret origin. 10 Recruited into a lord’s army, I rose to leadership and was commended for my heroism. Suggested Characteristics[–] A folk hero is one of the common people, for better or for worse. Most folk heroes look on their humble origins as a virtue, not a shortcoming, and their home communities remain very important to them. d8 Personality Trait 1 I judge people by their actions, not their words. 2 If someone is in trouble, I’m always ready to lend help. 3 When I set my mind to something, I follow through no matter what gets in my way. 4 I have a strong sense of fair play and always try to find the most equitable solution to arguments. 5 I’m confident in my own abilities and do what I can to instill confidence in others. 6 Thinking is for other people. I prefer action. 7 I misuse long words in an attempt to sound smarter. 8 I get bored easily. When am I going to get on with my destiny? d6 Ideal 1Respect. People deserve to be treated with dignity and respect. (Good) 2 Fairness. No one should get preferential treatment before the law, and no one is above the law. (Lawful) 3 Freedom. Tyrants must not be allowed to oppress the people. (Chaotic) 4 Might. If I become strong, I can take what I want—what I deserve. (Evil) 5 Sincerity. There’s no good in pretending to be something I’m not. (Neutral) 6 Destiny. Nothing and no one can steer me away from my higher calling. (Any) d6 Bond 1 I have a family, but I have no idea where they are. One day, I hope to see them again. 2 I worked the land, I love the land, and I will protect the land. 3 A proud noble once gave me a horrible beating, and I will take my revenge on any bully I encounter. 4 My tools are symbols of my past life, and I carry them so that I will never forget my roots. 5 I protect those who cannot protect themselves. 6 I wish my childhood sweetheart had come with me to pursue my destiny. d6 Flaw 1 The tyrant who rules my land will stop at nothing to see me killed. 2 I’m convinced of the significance of my destiny, and blind to my shortcomings and the risk of failure. 3 The people who knew me when I was young know my shameful secret, so I can never go home again. 4 I have a weakness for the vices of the city, especially hard drink. 5 Secretly, I believe that things would be better if I were a tyrant lording over the land. 6 I have trouble trusting in my allies. セッション参加履歴 第1回2022/05/01(日) Monk1 2022/05/01 [OGL][D&D5e][FVTT]ドラウの台頭~Rise of the Drow #1 遊了! https://trpgsession.click/comment-detail.php?c=Seth7&i=Seth7_165140272789 ポーシーョン オブ ヒーリング0本消費 残り1本 獲得物 NPC謎のシャーマンおばばから仕事金10gp 獲得経験値300xp->2レベルへ 第2回2022/06/05(日) Monk2 2022/06/05 [OGL][D&D5e][FVTT]ドラウの台頭~Rise of the Drow #2 遊了! https://trpgsession.click/comment-detail.php?c=Seth7&i=Seth7_165442079514 報酬などは無し。 第3回2022/07/17(日)Monk2 2022/07/18 [OGL][D&D5e][FVTT]ドラウの台頭~Rise of the Drow #3 遊了! https://trpgsession.click/comment-detail.php?c=Seth7&i=Seth7_165812857280 報酬などは無し。 Monk3へ成長予定! 以上 |
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キャラクターID: 165039966510Seth7
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Open Game License v 1.0a Copyright 2000, Wizards of the Coast, LLC. System Reference Document 5.1 Copyright 2016, Wizards of the Coast, Inc.; Authors Mike Mearls, Jeremy Crawford, Chris Perkins, Rodney Thompson, Peter Lee, James Wyatt, Robert J. Schwalb, Bruce R. Cordell, Chris Sims, and Steve Townshend, based on original material by E. Gary Gygax and Dave Arneson.